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@@ -23,20 +23,158 @@ enum Colors {
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BLUE = Color(0, 0, 255, 255)
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}
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+enum KeyboardKey
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+{
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+ KEY_NULL = 0, // Key: NULL, used for no key pressed
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+ // Alphanumeric keys
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+ KEY_APOSTROPHE = 39, // Key: '
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+ KEY_COMMA = 44, // Key: ,
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+ KEY_MINUS = 45, // Key: -
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+ KEY_PERIOD = 46, // Key: .
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+ KEY_SLASH = 47, // Key: /
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+ KEY_ZERO = 48, // Key: 0
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+ KEY_ONE = 49, // Key: 1
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+ KEY_TWO = 50, // Key: 2
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+ KEY_THREE = 51, // Key: 3
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+ KEY_FOUR = 52, // Key: 4
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+ KEY_FIVE = 53, // Key: 5
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+ KEY_SIX = 54, // Key: 6
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+ KEY_SEVEN = 55, // Key: 7
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+ KEY_EIGHT = 56, // Key: 8
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+ KEY_NINE = 57, // Key: 9
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+ KEY_SEMICOLON = 59, // Key: ;
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+ KEY_EQUAL = 61, // Key: =
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+ KEY_A = 65, // Key: A | a
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+ KEY_B = 66, // Key: B | b
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+ KEY_C = 67, // Key: C | c
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+ KEY_D = 68, // Key: D | d
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+ KEY_E = 69, // Key: E | e
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+ KEY_F = 70, // Key: F | f
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+ KEY_G = 71, // Key: G | g
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+ KEY_H = 72, // Key: H | h
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+ KEY_I = 73, // Key: I | i
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+ KEY_J = 74, // Key: J | j
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+ KEY_K = 75, // Key: K | k
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+ KEY_L = 76, // Key: L | l
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+ KEY_M = 77, // Key: M | m
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+ KEY_N = 78, // Key: N | n
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+ KEY_O = 79, // Key: O | o
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+ KEY_P = 80, // Key: P | p
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+ KEY_Q = 81, // Key: Q | q
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+ KEY_R = 82, // Key: R | r
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+ KEY_S = 83, // Key: S | s
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+ KEY_T = 84, // Key: T | t
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+ KEY_U = 85, // Key: U | u
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+ KEY_V = 86, // Key: V | v
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+ KEY_W = 87, // Key: W | w
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+ KEY_X = 88, // Key: X | x
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+ KEY_Y = 89, // Key: Y | y
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+ KEY_Z = 90, // Key: Z | z
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+ KEY_LEFT_BRACKET = 91, // Key: [
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+ KEY_BACKSLASH = 92, // Key: '\'
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+ KEY_RIGHT_BRACKET = 93, // Key: ]
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+ KEY_GRAVE = 96, // Key: `
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+ // Function keys
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+ KEY_SPACE = 32, // Key: Space
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+ KEY_ESCAPE = 256, // Key: Esc
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+ KEY_ENTER = 257, // Key: Enter
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+ KEY_TAB = 258, // Key: Tab
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+ KEY_BACKSPACE = 259, // Key: Backspace
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+ KEY_INSERT = 260, // Key: Ins
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+ KEY_DELETE = 261, // Key: Del
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+ KEY_RIGHT = 262, // Key: Cursor right
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+ KEY_LEFT = 263, // Key: Cursor left
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+ KEY_DOWN = 264, // Key: Cursor down
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+ KEY_UP = 265, // Key: Cursor up
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+ KEY_PAGE_UP = 266, // Key: Page up
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+ KEY_PAGE_DOWN = 267, // Key: Page down
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+ KEY_HOME = 268, // Key: Home
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+ KEY_END = 269, // Key: End
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+ KEY_CAPS_LOCK = 280, // Key: Caps lock
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+ KEY_SCROLL_LOCK = 281, // Key: Scroll down
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+ KEY_NUM_LOCK = 282, // Key: Num lock
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+ KEY_PRINT_SCREEN = 283, // Key: Print screen
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+ KEY_PAUSE = 284, // Key: Pause
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+ KEY_F1 = 290, // Key: F1
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+ KEY_F2 = 291, // Key: F2
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+ KEY_F3 = 292, // Key: F3
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+ KEY_F4 = 293, // Key: F4
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+ KEY_F5 = 294, // Key: F5
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+ KEY_F6 = 295, // Key: F6
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+ KEY_F7 = 296, // Key: F7
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+ KEY_F8 = 297, // Key: F8
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+ KEY_F9 = 298, // Key: F9
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+ KEY_F10 = 299, // Key: F10
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+ KEY_F11 = 300, // Key: F11
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+ KEY_F12 = 301, // Key: F12
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+ KEY_LEFT_SHIFT = 340, // Key: Shift left
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+ KEY_LEFT_CONTROL = 341, // Key: Control left
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+ KEY_LEFT_ALT = 342, // Key: Alt left
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+ KEY_LEFT_SUPER = 343, // Key: Super left
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+ KEY_RIGHT_SHIFT = 344, // Key: Shift right
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+ KEY_RIGHT_CONTROL = 345, // Key: Control right
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+ KEY_RIGHT_ALT = 346, // Key: Alt right
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+ KEY_RIGHT_SUPER = 347, // Key: Super right
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+ KEY_KB_MENU = 348, // Key: KB menu
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+ // Keypad keys
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+ KEY_KP_0 = 320, // Key: Keypad 0
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+ KEY_KP_1 = 321, // Key: Keypad 1
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+ KEY_KP_2 = 322, // Key: Keypad 2
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+ KEY_KP_3 = 323, // Key: Keypad 3
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+ KEY_KP_4 = 324, // Key: Keypad 4
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+ KEY_KP_5 = 325, // Key: Keypad 5
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+ KEY_KP_6 = 326, // Key: Keypad 6
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+ KEY_KP_7 = 327, // Key: Keypad 7
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+ KEY_KP_8 = 328, // Key: Keypad 8
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+ KEY_KP_9 = 329, // Key: Keypad 9
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+ KEY_KP_DECIMAL = 330, // Key: Keypad .
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+ KEY_KP_DIVIDE = 331, // Key: Keypad /
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+ KEY_KP_MULTIPLY = 332, // Key: Keypad *
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+ KEY_KP_SUBTRACT = 333, // Key: Keypad -
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+ KEY_KP_ADD = 334, // Key: Keypad +
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+ KEY_KP_ENTER = 335, // Key: Keypad Enter
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+ KEY_KP_EQUAL = 336, // Key: Keypad =
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+ // Android key buttons
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+ KEY_BACK = 4, // Key: Android back button
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+ KEY_MENU = 5, // Key: Android menu button
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+ KEY_VOLUME_UP = 24, // Key: Android volume up button
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+ KEY_VOLUME_DOWN = 25 // Key: Android volume down button
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+}
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+
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+struct Vector2 {
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+ float x;
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+ float y;
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+}
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+
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+struct Rectangle {
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+ float x;
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+ float y;
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+ float width;
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+ float height;
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+}
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+
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extern (C) @nogc {
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- void SetTargetFPS(int fps);
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- void DrawText(const char* text, float x, float y, float scale, Color color = Color(255, 255, 255, 255));
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- float GetScreenWidth();
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- float GetScreenHeight();
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- void BeginDrawing();
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- void EndDrawing();
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- void ClearBackground(Color color);
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- void InitWindow(int argc, char** argv, int width, int height, const char* title);
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- void DrawRectangle(float x, float y, float width, float height, Color color = Color(255, 255, 255, 255));
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- Texture LoadTexture(const char* filename);
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- void DrawTexture(Texture texture, float x, float y, float scale, Color tint = Color(255, 255, 255, 255));
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- void UnloadTexture(Texture texture);
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- int WindowShouldClose();
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- void CloseWindow();
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- void PollWindowEvents();
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+ nothrow {
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+ void SetTargetFPS(int fps);
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+ void DrawText(const char* text, float x, float y, float scale, Color color = Color(255, 255, 255, 255));
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+ float GetScreenWidth();
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+ float GetScreenHeight();
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+ void BeginDrawing();
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+ void EndDrawing();
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+ void ClearBackground(Color color);
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+ void InitWindow(int argc, char** argv, int width, int height, const char* title);
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+ void DrawRectangle(float x, float y, float width, float height, Color color = Color(255, 255, 255, 255));
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+ Texture LoadTexture(const char* filename);
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+ void DrawTexture(Texture texture, float x, float y, float scale, Color tint = Color(255, 255, 255, 255));
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+ void DrawTexturePro(Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint = Color(255, 255, 255, 255));
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+ void UnloadTexture(Texture texture);
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+ int WindowShouldClose();
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+ void CloseWindow();
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+ void PollWindowEvents();
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+ float GetFrameTime();
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+ float GetTime();
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+ int IsKeyPressed(int key);
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+ int IsKeyDown(int key);
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+ void UpdateInput();
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+ }
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}
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