@@ -10,7 +10,6 @@
#include "../include/base.h"
-#ifndef _WIN32
typedef struct {
GLuint id;
GLuint list_id;
@@ -18,9 +17,6 @@ typedef struct {
int height;
int channels;
} Texture;
-#else
-//TODO add Windows DirectX at least 9.0c support.
-#endif
void DrawTexture(Texture texture, float x, float y, float scale, Color color);
Texture LoadTexture(const char* filename);