#ifdef _arch_dreamcast #include "GL/glkos.h" #include "GL/glu.h" #include "GL/glext.h" #include "kos.h" #else #include "GL/gl.h" #endif #include "../../include/base.h" void DrawRectangle(float x, float y, float width, float height, Color color) { glEnable(GL_BLEND); glColor4f(color.r/255.0f, color.g/255.0f, color.b/255.0f, color.a/255.0f); glDisable(GL_TEXTURE_2D); glBegin(GL_QUADS); glVertex2f(x, y); glVertex2f(x + width, y); glVertex2f(x + width, y + height); glVertex2f(x, y + height); glEnd(); }